Seven Card Stud 8 or
better is a popular, well-known form of poker. It is played
with upto eight players at the table.
The Game:
Before the start of the
game, internally the system generates a fresh deck of cards
for the hand. Online poker rooms use what is called the
Random Number Generator (RNG) to shuffle a deck of cards
for the hand.
How does it work?
The system generates
a random set of numbers, which are used to place a card
of the deck in a particular position. Once the complete
deck is created, the deck is used for that particular hand
only.
We shuffle the deck of
cards every time we start a hand, and the random numbers
previously generated are discarded and new ones generated
before the shuffle. The RNG code has been successfully audited
by BMM, Australia, and its integrity is verified daily.
BMM is one of the leading auditors of gaming solutions in
the industry.
The First round:
A fresh table starts
off with all the players posting the “ante”
(putting a predetermined amount in the pot before the cards
are dealt). This amount is based on the size of the game.
While the ante amount is not based on a set rule, the same
is decided upon by the prevailing game trends. For e.g.
the ante amount for a 1/2 table is 25 cents while for a
3/6 table, it is 50 cents. A new game on an active table
starts with all the players at the table posting antes.
In Seven-card stud 8
or better 8 or better poker players receive seven cards,
three "down" cards and four "up" cards.
After the antes have
been placed each player is dealt three cards (two "down"
cards and one "up" card). The "up" card
is also known as the "door card" or "Third
Street". The lowest "up" card must initiate
the action with a "Bring-In" bet. (If two or more
players have the same lowest card, the person who brings
it in is determined by suit order progressing from clubs,
diamonds, hearts, and spades.)
Each player is allowed
one bet and three raises in each betting round. To continue
to play, players must take an action from what is displayed
to them on each "street" or betting round (unless
they are all-in).
The Second Round:
After the first round
of betting another card is dealt face-up to each player
that still remains in the pot (those who didn't fold on
"third street"). This is "Fourth Street"
(the second round of betting). From "Fourth Street"
on, the highest hand showing begins the action by checking
or betting. If a player makes a single bet, the other players
may call, raise the single bet or fold.
The Third Round:
Upon completion of the
betting on "fourth street", another card is dealt
face-up to those who remain in the pot. This is called "Fifth
Street" (the third round of betting - which doubles
(the value of each bet is double of what was available in
the first two rounds) - and continues at this amount for
the remaining betting rounds). The highest hand showing
again starts the action by checking or betting.
The Fourth Round:
Upon the completion of
betting on "fifth street", another card is dealt
face-up. This is "Sixth Street" (fourth betting
round).
The Fifth Round:
The final card is dealt
down. The last card is also known as the "River Card"
or "Seventh Street" (final round of betting).
Some standard rules:
A maximum of four bets,
which includes one bet, and three raises are allowed for
each betting round per player. To continue to play, players
must take an action from what is displayed to them on each
"street" or betting round (unless they are all-in).
The term cap is used to describe the final raise in a round
since betting is then capped and no one can make another
raise. Once capped, players will have the option of calling
or folding only. Folding can be done at any stage of the
game. The action of folding basically shows the player cards
being moved to the dealer. The player from then on would
not be considered as part of the game. He/she would not
have any rights over any pots created on the table.
Poker is typically played
"table stakes", meaning only the chips in play
at the beginning of each hand may be used throughout the
hand. This means that the player cannot get additional funds
from the cashier while he is in the midst of a game. The
table stakes rule has an application called the "All-In"
rule, which states that a player cannot be forced to forfeit
a hand because the player does not have enough chips to
call a bet.
Exceptions to the value of betting in
each round:
A player who does not
have enough chips to call a bet is declared All-In. The
player is eligible for the portion of the pot to the point
of his final wager. All further action involving other players
takes place in a "side pot", which is unavailable
to the player who has already gone All-In. When a player
goes All-in, the pot currently at the center of the table,
which has contributions from him/her as well, is treated
as the main pot, over which the All-in player has rights.
After the player goes all-in, all the new bets are placed
in a side pot, over which only the contributing players
have rights. The All-in player does not have any rights
over the side pot. The side pot is then given to the next
winning combination.
As this is a multi player
game, the players are expected to play within a set time
frame, the actions during their turn. Initially the player
is given 10 seconds, after which there is a timer countdown,
which is displayed on the table for 20 seconds. The user
goes all-in if he has contributed some money to the pot;
otherwise his hand is folded in case he/she does not respond
in time. The system is intelligent in detecting if the player
has got disconnected or not.
This means if a players
gets disconnected and reconnects back and he has some seconds
left for his turn, then he is given an additional 20 seconds
to play his turn. But if the player is not able to connect
back to the table before the time elapses, then the player
goes All-in. All-in basically means that the player is in
the game, but would not be an active player (placing any
bets). Whatever pot is collected till this time is referred
as the main pot, and the all-in player has rights (if he
wins) to this pot only. After this the money that is bet
on the table is added to a side pot, over which the all-in
player does not have any rights (if he wins).
Upon completion of the
final round of betting, the best hand wins the pot. (The
pot may also be won by someone who bets without being called
at any time during the hand.). Your "hand" is
determined by using the best five of seven cards. A combination
of the following may be used - Ø Five cards from
the seven dealt to you Ø One board (community) card
and four of the cards dealt to you. There is no qualifying
on the "High" side - the best hand automatically
wins half the pot and could win the whole pot. To win the
"Low" side, however, you have to qualify (which
is why the game is called Seven Card Stud "8 or Better").
To qualify for Low: It
takes a five-card hand with different numerical values from
Ace through eight (with the Ace being the lowest value)
to qualify for the "Low" half of the pot. The
best "Low" hand is A,2,3,4,5 (also known as the
"wheel" or "bicycle"). The winning "Low"
hand is the one with the lowest high card in it. If two
or more players qualify for "Low" but have the
same highest card, the second lowest high card (and if necessary
progressing down to the third, fourth, or fifth lowest high
card) would be the winning hand. For example, a 2,3,4,6,8
would be a better "Low" hand than an A,2,4,7,8.
On the final round of
betting, the player who bets first (or checks first if no
one else bets) is required to show their cards first at
the showdown. If they have the best hand, the remaining
players may/may not show their cards as they wish. The aggressors’
hand is only turned over first if he was the last to initiate
action on the river.
There is a set rank of cards, which is
used for deciding the winning combination.
Split Pot: Any leftover
odd chip goes to the "High" hand. If two or more
players tie for the "High" side of the pot and
there is an odd chip, the player with the highest card in
their hand is awarded the odd chip. (If they have the same
high valued card, the suit takes preference going from Spades,
Hearts, Diamonds, and Clubs.) If two or more players "tie"
for the "Low" side of the pot and there is an
odd chip, that chip is awarded to the player with the lowest
card in their hand. (If they have the same lowest card,
the suit takes preference in the order of Clubs, Diamonds,
Hearts, and Spades.)
Some things to Remember:
Straights and flushes
do NOT count against you on the "Low" side. You
may use any combination of cards for the "High"
hand or the "Low" hand or you may use the same
cards for both the "High" and "Low"
sides. If two or more hands are the same ranking, the winner
is the one having the higher cards. For example, a Flush
with an Ace high beats a Flush with a King high. If the
poker hands remain tied, then the highest card not being
held in common (the kicker) determines the winner.
The suit order of the
cards is not taken into account while deciding on the winning
cards. Should poker hands be absolutely identical in ranking,
the pot distribution will be split evenly between the two
or more winning players. If there is an odd chip, the player
with the highest card in their hand is awarded the odd chip.
(If they have the same high valued card, the suit takes
preference going from Spades, Hearts, Diamonds, and Clubs.)
For all the five rounds
of betting, the house based on set rules collects a commission,
which is known as the rake in poker terminology. |